A 3D realtime application using a Leap Motion Controller
Gizmo is a multiplayer game with asymmetrical gameplay. For Player 1, we chose to use the Leap Motion, a high-end tracking device, because it allows to get very precise hand and finger positions. Player 2 use a classic mouse.
Gizmos are little endangered creatures. Player 1’s goal is to protect them and help them complete their journey. He controls the herd and guide them through the map using the Leap Motion.
Player 2 needs to prevent the Gizmos from reaching the finish line. He can drop fences across the road to stop the Gizmos and drive the herd over cliffs.