A young user experiencing the VRne immersive experience in the L-Screen,
VRne is a virtual reality experience inspired by Jules Verne’s novel « Around the World in Eighty Days » created in partnership with CLARTE as part of Nantes Digital Week 2016, an one week local event aiming to familiarise the general public with new technologies.
Storyboard and visual explorations for the experience's environment.
The team working collaboratively on the project.
The brief for this project was to create an short immersive experience for the general public, focusing in particular on families and children. The main challenge the team faced was the short timeframe allocated to the project (3 weeks to design and build the whole experience).
We managed to make the most of it by adopting the agile method, doing daily stand-ups, prototyping and testing the experience regularly, to adjust as we progressed and make sure we had a minimum viable project by the end of the 3 weeks.
The VR experience took place on the roof of a train crossing America.
VRne is a virtual reality experience designed for a L-Screen, an immersive virtual reality environment where projectors are directed to two walls. The user wears 3D glasses inside the L-Screen to see the 3D graphics generated.
Our experience is inspired by the passage of « Around the World in Eighty Days » by Jules Verne in the US. The user is « placed » on the roof of a moving train, and is going through different environment, from mountain to desert. Their goal is to avoid the obstacles on their way. To do so, they just have to use their body to go down or lean on one side, since the glasses they are wearing are tracked by infrared sensors.
The installation presented as part of Nantes Digital Week 2016.
The installation was presented during the Nantes Digital Week 2016, and experienced by more than a thousand visitors, allowing us to iterate and improve the experience based on direct user feedback.